Also I got a normal crash before in roughly the same area.Įdited by mkvamm1, 12 November 2017 - 04:46 PM. Update: Got a weird crash when I was near Red Rock Canyon, specifically a runtime error. Question though, I set the heap amount to 240, do I need to alter that when I get the 4gb patcher? I know it said something about it in the appropriate category but I just want to make sure. It covers older Windows systems as well.Īlright thanks, I did the NVSE heap thing and I'm gonna try the 4gb patcher as well to see if there is some effect. For more detail see the "2-4GB memory limits and solutions" article in my signature. That's why the original "default" of only 2GB for 32-bit games. Windows itself does still need to keep some "system memory" for it's own use. It's just has a reduced effect (less memory to give to the game) with less than 4GB of RAM. The 4GB Patcher works if you have anywhere from 3GB on up. It's a technical issue most aren't initially aware of, and the name given is not completely accurate: it's the limit that can be utilized by a game. In addition, please see the 'Solutions to "Crash To Desktop" (CTD) problems' section in the wiki " Fallout NV Mod Conflict Troubleshooting" guide regarding increasing your "heap size".Įdited by dubiousintent, 12 November 2017 - 12:10 AM.ĭon't you need more than 4 gb ram to use the 4gb patcher? Or am I just dumb?Įdited by mkvamm1, 12 November 2017 - 12:11 PM. Strongly suggest you read the entire article. You need a "Bash/Merge Patch" with that "load order". Please see the 'Vanilla "Load Order"', 'Towards Game Stability', 'Third Rule: The Rule of One', 'Smaller Plugin Cap', and 'Merge Patch file' sections of the wiki " FNV General Mod Use Advice" article, at a minimum. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Optional files need to be selected on a "case by case" basis. That is a builtin limitation of the 32-bit addressing scheme.ĭon't install every optional file for a mod. You need the 4GB patch in order for them to use more, but ragardless of how much RAM you do have, it will never be able to use more tha 4GB. By default 32-bit games get a maximum of 2 GB of memory. I'm on Win 10, could that have something to do with the issues I have?Įdited by mkvamm1, 11 November 2017 - 10:17 PM. I don't use any 4gb patcher or anything like that. I got this problem where FNV almost always crashes in a loading screen after an 1,5 hour of playing or so, sometimes it can be shorter and sometimes it can go longer.
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